For example, the Anti-material rifle requires a strength of 8. Monocyte breeder costs so much but provides next to no benefit as far as I can tell. If you would like to go through the game guns blazin' then you would probably want to put your Strength up around 8 so that you can hold all your guns and heavy armor, Endurance you will want fairly high because this would be important for this kind of charecter, Agility is good to have because it effects your guns skill and how many V. I've read that a weapon is less effective if you don't meet the requirements, but what are the exact effects? Come to think of it, that might be a logical place to look for any changes. Here are some examples for enabling specific perks. In the starting town Goodsprings , stand facing the general store.
All of these cheats are relative, they do not set the trait, they change the value- addition or subtraction. Endurance - determines your health etc. It's needed for the Alien Blaster. More than 1 in 10 of your posts or comments being self-promotional is spamming. You can reduce the strength requirements of weapons by two if you take the perk. As long as it's pointing at what you want to go boom, it'll work.
All posts and comments, in end, come down to moderator discretion. Despite that don't be afraid to use it. The skill Melee Weapons will give you proficiency in using melee weapons. What's your special build currently? Unarmed Power Attacks have a chance to cripple one of your opponent's limbs. Keep it civil and do not make personal attacks to other users. Not sure on the perfect build for what you want, here are some pointers to start off with: Strength - not vital if you're going to be using guns, the most important thing for you will be inventory size. Shaun773 and wintermane are right.
I haven't tested it out yet. S points you will start out with. In the case of Guns, not meeting the Strength requirement manifests itself as a significantly increased spread on your shots - in other words, Accuracy is substantially reduced, especially at longer ranges. I have terrible explosive skill so my grenades and whatnot do crap for damage and are way inaccurate. You gonna lv up later so it still can go until you find more weapons and you able to use them with str 6-7. Also, unlike previous games, there is no longer a required level of Strength needed to operate weapons efficiently; the Sole Survivor is equally proficient with all light and heavy weapons.
The list of perks for Fallout: New Vegas is extensive, and is not yet part of this article. There's no Dart Gun equivalent to neuter them anymore, either. This makes Deathclaws even deadlier than before, if you can believe it. Do not post spoilers in titles. Robots and oversized enemies are immune to the stagger. I use the ballistic fist to sneak attack people and it kills basically everyone in one hit. Repair On the note of repair.
Charisma doesnt matter much for this class so put that to around 1 if you want. Most of these cheat commands do not have any parameters options. Any help would be greatly appreciated, even if it is just a bug report! Luck is optional but it's nice to crit constantly. If you are trying to aim a weapon that has a 10 strength requirement, will the detrimental effect of not meeting that requirement be the same whether your strength is 1 or 7? Is the damage reduced, or the accuracy or something else entirely? In this case, the growth of musculature by enlarging the muscle cells is referred to as 'muscular hypertrophy'. Does it make a difference if you are close to meeting the requirements or far away from doing so? Unarmed Power Attacks have an increased chance to cripple one of your opponent's limbs. Perhaps it's just that the 12.
This means repairing vault armor with vault suits of cloth or power armor with anything vaguely metallic. If there's a skill requirement, there will be a picture of the skill bullets for Guns, lightning bolt for Energy Weapons. Behind the scenes Hypertrophy is the condition where the volume of tissue increases as a result of a growth in the size of the component cells. It can be bought from in the for 4000 , designed to enhance the adrenaline output of the body and then muscle mass of the person it's installed in by acting as an automatic version of steroids, forcing the body to make a large amount of muscle mass. I've been playing New Vegas for the first time this weekend. I highly advise you pick up Boone. You can reduce the Weapon Strength requirement permanently with the Weapon Handling Perk Posts: 3417 Joined: Mon Sep 11, 2006 1:01 pm Thanks for the answers! Edit: am I correct in my assumption? You can move those extra points to Endurance for more implant slots.
High Strength can be used to intimidate others when in a conversation. Enter the cheat command then press the Enter key. For example, the lucky 8-ball in Fallout 3. See above if you don't know how to hide spoilers. That being said, this seems like a perfectly straightforward build. Always follow Reddit guidelines for self-promotion when sharing your own content. Then go to the and get the strength implant.
These generic cheats are unique, and perform a specific function in the game. If you want more speech options and better bartering, just add points to those skills, adding points to this is pointless intellegence-10 max it at the start, to get the most skill points, then at level 4 pick the educated perk agility-6 or 7 6 or 7 is about right for this specially for characters that use guns and sneak skills. Originally posted by :No, I think you misread a little, because I don't have intelligence that high and my charisma is only 1. While its a nice weapon in of itself, I preferred the Alien Blaster. Perk can be used to boost Strength by 1. You will not have too bad of a time. Whether it's Melee, Unarmed, Guns, Energy Weapons, or Explosives, pick one, and pick out perks that support it and work well with it.